similar to Rhino if a setting is set to 0 then it will be ignored.īump Preview is a solution to the problem of seeing Grasshopper objects and Rhino Referenced objects occupying the same space. The first time you toggle this the Edit Custom Quality window will pop up.Įdit Custom Quality window displays the various options available to you to alter in order to achieve your desired results. Whether it is extremely low for speed or extremely high for clarity. When Document Quality is selected Grasshopper will reference which ever setting is selected in the Tools>Options>Document Properties>Mesh Settings PanelĬustom Quality is available to any one wishing to have more control over the representation of Grasshopper objects in the Rhino Viewport. If High Quality is of more importance then this can be selected to show a truer representation of the geometry in the Rhino Viewport. Low Quality is the default within Grasshopper as ultra-fast preview mesh settings are more suitable when having to update lots of objects in realtime. They also cause the most concern when people first see the difference between the surfaces represented by Grasshopper and those in Rhino, note the Sphere in the image below It does not completely turn the Grasshopper Preview off as the Edges of Surfaces and other curve objects remain visible. ĭisable Meshing as the name suggest this switches the meshing off for all Grasshopper Objects in the Rhino Document. The ability for the user to choose the standard of preview mesh quality was introduced in GH version. These same options are also available from the Canvas Toolbar on the right hand side, with one exception: this is the only location where you can find the Bump Preview Toggle. * Note that these are not the choices of Default, Faint and Hidden wires which are only accessible from each Parameter's Context Menuīelow the first separator of the Display Menu is the Preview Mesh Settings option which leads to a flyout sub menu with all these available options. One thing to note is that every component has a unique icon but not necessarily a unique Nickname, in which case you have to distinguish the difference from the input/output parameters. But also it is easy to see an Icon and find the same image on the Component Tab or Drop down Menu. It is easy to read a Named component from an example image online and then get the same component by using the Create Facility (F4). Switching regularly between the various options on a regular basis will play havoc with any OCD you may have.Īs these options are user preferences there is no need to feel you are doing anything wrong if some else is doing it different. You should note that the size differs greatly between the default and Full Names settings and even between Draw Icons and not. (Default shown inset)ĭraw Full Names is an option that allows users to see more than just an Initial for the Parameters and the Nickname for the Component. This is particularly useful to show User Defined Names of Paramsĭraw Fancy Wires provides a visual aid to the structure of the data being passed from one component to another. From the Component's right click Context Menu you can cycle between the three options for each component. These are also available on a per component basis. There are three options at the top of the Display menu that allow you to change the appearance of the Components and the style of their wires* on the Canvas.ĭraw Icons allows you to view the same icon that appears in the Component Tabs above the Canvas instead of the Nickname of a component. There is a discussion here for any comments or suggestions Note I am going to close the discussion while I work on it (possibly afterwards as well) so that no one messes up the replies as this will be a large topic I want to be able to link to each sub topic from the Forum.
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